GeometryHandlers.cpp File Reference

#include <PVLE/Physics/GeometryHandlers.h>
#include <PVLE/Util/TracedException.h>
#include <PVLE/Util/Util.h>
#include <PVLE/Physics/Geom.h>
#include <osg/Array>
#include <osg/Vec3>
#include <osg/Node>
#include <osgDB/ReadFile>
#include <boost/cast.hpp>
#include <PVLE/3D/FindGeometriesVisitor.h>
#include <PVLE/3D/Commons.h>
#include <PVLE/3D/Utility3D.h>

Include dependency graph for GeometryHandlers.cpp:

Go to the source code of this file.


Namespaces

namespace  Physics
 Physics computations and wraping functionalities.

Defines

#define V(r, c)   ((r)*nbCols + (c))


Define Documentation

#define V ( r,
 )     ((r)*nbCols + (c))


Generated on Sun Jan 17 11:39:06 2010 for PVLE (Pro-Vocation Light Engine) by  doxygen 1.5.9