#include <PVLE/Export.h>#include <PVLE/Entity/3DPhy.h>#include <PVLE/Entity/WeaponEnergy.h>#include <PVLE/3D/LightSourceManager.h>#include <osg/Vec4>


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Classes | |
| class | ExplosionParams |
| Explosion parameters, used for instantiation of Explosion class. More... | |
| class | Explosion |
| Generic explosion class ; which is at the same time a 3D effect, an evolving physic object, and weapon properties. More... | |
| class | Explosion::LSCallback |
Namespaces | |
| namespace | osg |
| OSG missing operators, added by PVLE. | |
1.5.9