#include <osg/NodeCallback>
#include <osg/Projection>
#include <PVLE/Util/Util.h>
#include <PVLE/3D/Commons.h>
Go to the source code of this file.
Classes | |
class | Hud |
A HUD is a special node that displays 2D/3D information, and that already have an update callback. More... | |
class | Hud::HudCB |
Relay callback. More... |