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ControlState Member List
This is the complete list of members for
ControlState
, including all inherited members.
addToAxis
(EAxisId axis, float val)
ControlState
[inline]
ALWAYS_FAST
enum value
ControlState
AXIS_SCROLL_1
enum value
ControlState
AXIS_SCROLL_2
enum value
ControlState
AXIS_SCROLL_3
enum value
ControlState
AXIS_SCROLL_4
enum value
ControlState
AXIS_X
enum value
ControlState
AXIS_Y
enum value
ControlState
AXIS_Z
enum value
ControlState
BACKWARD
enum value
ControlState
BRAKE
enum value
ControlState
CANCEL
enum value
ControlState
ControlState
()
ControlState
CROUCH
enum value
ControlState
DOWN
enum value
ControlState
DROP_ALTERNATE
enum value
ControlState
DROP_WEAPON
enum value
ControlState
EAxisId
enum name
ControlState
ESwitchId
enum name
ControlState
FAST_TOGGLE
enum value
ControlState
FASTER
enum value
ControlState
FIRE1
enum value
ControlState
FIRE2
enum value
ControlState
FIRE3
enum value
ControlState
FIRE4
enum value
ControlState
FIRE5
enum value
ControlState
FORWARD
enum value
ControlState
get
(ESwitchId switchId) const
ControlState
[inline]
getAxis
(EAxisId axis) const
ControlState
[inline]
getPickPosition
() const
ControlState
[inline]
getPointer
() const
ControlState
[inline]
getPointerX
() const
ControlState
[inline]
getPointerY
() const
ControlState
[inline]
isAxisZero
(EAxisId axis, float epsilon=0.0001f)
ControlState
[inline]
JUMP
enum value
ControlState
LEFT
enum value
ControlState
MAX_AXIS
enum value
ControlState
MAX_STARNDARD_SWITCH
enum value
ControlState
MAX_SWITCH
enum value
ControlState
MENU
enum value
ControlState
NB_USER_SWITCHES
ControlState
[static]
nbSwitchesOn
ControlState
[protected]
NONE
enum value
ControlState
OK
enum value
ControlState
operator+=
(ESwitchId switchId)
ControlState
[inline]
operator-=
(ESwitchId switchId)
ControlState
[inline]
operator[]
(ESwitchId switchId) const
ControlState
[inline]
PAUSE
enum value
ControlState
pAxis
ControlState
[protected]
pickPos
ControlState
[protected]
pointer
ControlState
[protected]
RESET
enum value
ControlState
reset
(ESwitchId switchId)
ControlState
[inline]
resetAllAxis
()
ControlState
resetAllSwitches
()
ControlState
[inline]
resetAxis
(EAxisId axis)
ControlState
[inline]
RIGHT
enum value
ControlState
ROLL_LEFT
enum value
ControlState
ROLL_RIGHT
enum value
ControlState
SCORE_MENU
enum value
ControlState
SCREENSHOT
enum value
ControlState
set
(ESwitchId switchId)
ControlState
[inline]
setAxis
(EAxisId axis, float val)
ControlState
[inline]
setPickPosition
(const osg::Vec3f &pickPos)
ControlState
[inline]
setPointer
(float pointerX, float pointerY)
ControlState
[inline]
setPointer
(const osg::Vec3f &pointer)
ControlState
[inline]
SHOW_INFO
enum value
ControlState
SLOWER
enum value
ControlState
STRAFE_LEFT
enum value
ControlState
STRAFE_RIGHT
enum value
ControlState
TARGET
enum value
ControlState
TARGET_NEXT
enum value
ControlState
TARGET_PREV
enum value
ControlState
testAnyAxisOn
(float epsilon=1e-4f) const
ControlState
[inline]
testAnyControlOn
(float epsilon=0.0001f) const
ControlState
[inline]
testAnySwitchOn
() const
ControlState
[inline]
TOGGLE_FULLSCREEN
enum value
ControlState
UP
enum value
ControlState
USER_SWITCH_0
enum value
ControlState
VIEW1
enum value
ControlState
VIEW10
enum value
ControlState
VIEW11
enum value
ControlState
VIEW12
enum value
ControlState
VIEW13
enum value
ControlState
VIEW14
enum value
ControlState
VIEW15
enum value
ControlState
VIEW2
enum value
ControlState
VIEW3
enum value
ControlState
VIEW4
enum value
ControlState
VIEW5
enum value
ControlState
VIEW6
enum value
ControlState
VIEW7
enum value
ControlState
VIEW8
enum value
ControlState
VIEW9
enum value
ControlState
VIEW_NEXT
enum value
ControlState
VIEW_PREV
enum value
ControlState
vSwitchs
ControlState
[protected]
WEAPON1
enum value
ControlState
WEAPON10
enum value
ControlState
WEAPON11
enum value
ControlState
WEAPON12
enum value
ControlState
WEAPON13
enum value
ControlState
WEAPON14
enum value
ControlState
WEAPON15
enum value
ControlState
WEAPON16
enum value
ControlState
WEAPON17
enum value
ControlState
WEAPON18
enum value
ControlState
WEAPON19
enum value
ControlState
WEAPON2
enum value
ControlState
WEAPON20
enum value
ControlState
WEAPON3
enum value
ControlState
WEAPON4
enum value
ControlState
WEAPON5
enum value
ControlState
WEAPON6
enum value
ControlState
WEAPON7
enum value
ControlState
WEAPON8
enum value
ControlState
WEAPON9
enum value
ControlState
WEAPON_NEXT
enum value
ControlState
WEAPON_PREV
enum value
ControlState
WEAPON_TOGGLE
enum value
ControlState
ZOOM_IN
enum value
ControlState
ZOOM_OUT
enum value
ControlState
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