| FixedMatrixGetter() | FixedMatrixGetter | [inline] |
| FixedMatrixGetter(const osg::Vec3 &EyePos, const osg::Vec3 &Dir, const osg::Vec3 &Up) | FixedMatrixGetter | [inline] |
| FixedMatrixGetter(const osg::Matrix &matrix) | FixedMatrixGetter | [inline] |
| getInverseMatrix() const | FixedMatrixGetter | [inline, virtual] |
| getMatrix() const | FixedMatrixGetter | [inline, virtual] |
| invMat | FixedMatrixGetter | [protected] |
| mat | FixedMatrixGetter | [protected] |
| setByFrame(const osg::Vec3 &EyePos, osg::Vec3 Dir, osg::Vec3 Up) | FixedMatrixGetter | [inline] |
| setByInverseMatrix(const osg::Matrix &matrix) | FixedMatrixGetter | [inline, virtual] |
| setByMatrix(const osg::Matrix &matrix) | FixedMatrixGetter | [inline, virtual] |
1.5.9