PVLEGame Member List

This is the complete list of members for PVLEGame, including all inherited members.

addInScene(C3DPhy *p3DPhy)C3DPhyOwner
addInSceneBase(C3DPhy *p3DPhy)C3DPhyOwner [protected]
addInSceneDelayed(C3DPhy *p3DPhy)C3DPhyOwner [inline]
addTeam(PVLETeam *pTeam)PVLEGame [inline]
bIsDeletingC3DPhyOwner [protected]
C3DPhyOwner(osg::Group *pParentGroup, Physics::Space *pParentSpace)C3DPhyOwner [inline]
cancelDelayed3DPhys()C3DPhyOwner [inline]
clearBodyContactPos()C3DPhyOwner [inline]
create3DPhy(const std::string &name)PVLEGame [inline, virtual]
createPhysicsDebugView(bool enable)C3DPhyOwner
detatch(C3DPhy *p3DPhy)C3DPhyOwner
detatch_nodelete(C3DPhy *p3DPhy)C3DPhyOwner [protected]
doDelayed3DPhy()C3DPhyOwner
doDeleteGfx()C3DPhyOwner
doDeletePhy()C3DPhyOwner
doNetworkClientRemove3DPhy(C3DPhy *p3DPhy)C3DPhyOwner
exists(C3DPhy *p3DPhy)C3DPhyOwner [inline]
friendlyFirePVLEGame [protected]
get3DPhys() const C3DPhyOwner [inline]
getFriendlyFire() const PVLEGame [inline]
getNbTeams()PVLEGame [inline]
getParentGroup()C3DPhyOwner [inline]
getParentSpace()C3DPhyOwner [inline]
getTeam(UINT index)PVLEGame [inline]
getTeam(UINT index) const PVLEGame [inline]
isDeleting()C3DPhyOwner [inline]
markAsRemoved(C3DPhy *p3DPhy)C3DPhyOwner
markAsRemoved(C3DPhy *p3DPhy, Physics::Geom *pGeom)C3DPhyOwner
markAsRemoved(C3DPhy *p3DPhy, Physics::Space *pSpace)C3DPhyOwner
markAsRemoved(C3DPhy *p3DPhy, Physics::Joint *pJoint)C3DPhyOwner
markAsRemoved(C3DPhy *p3DPhy, Physics::Body *pAdditionalBody)C3DPhyOwner
pParentGroupC3DPhyOwner [protected]
pParentSpaceC3DPhyOwner [protected]
PVLEGame(osg::Group *pParentGroup, Physics::Space *pParentSpace)PVLEGame [inline]
setFriendlyFire(float value)PVLEGame [inline]
step(dReal stepSize)C3DPhyOwner [inline, virtual]
T3DPhySet typedefC3DPhyOwner [protected]
T3DPhyToAdd typedefC3DPhyOwner [protected]
T3DPhyToDeleteSet typedefC3DPhyOwner [protected]
TBodiesToDelete typedefC3DPhyOwner [protected]
TGeomsToDelete typedefC3DPhyOwner [protected]
TJointsToDelete typedefC3DPhyOwner [protected]
TNodesToDelete typedefC3DPhyOwner [protected]
v3DPhysC3DPhyOwner [protected]
v3DPhyToAddC3DPhyOwner [protected]
v3DPhyToDeleteC3DPhyOwner [protected]
vBodiesToDeleteC3DPhyOwner [protected]
vGeomsToDeleteC3DPhyOwner [protected]
vJointsToDeleteC3DPhyOwner [protected]
vNodesToDeleteC3DPhyOwner [protected]
vTeamsListPVLEGame [protected]
~C3DPhyOwner()C3DPhyOwner [inline, protected, virtual]


Generated on Sun Jan 17 11:39:29 2010 for PVLE (Pro-Vocation Light Engine) by  doxygen 1.5.9