PVLEGame Member List
This is the complete list of members for
PVLEGame, including all inherited members.
| addInScene(C3DPhy *p3DPhy) | C3DPhyOwner | |
| addInSceneBase(C3DPhy *p3DPhy) | C3DPhyOwner | [protected] |
| addInSceneDelayed(C3DPhy *p3DPhy) | C3DPhyOwner | [inline] |
| addTeam(PVLETeam *pTeam) | PVLEGame | [inline] |
| bIsDeleting | C3DPhyOwner | [protected] |
| C3DPhyOwner(osg::Group *pParentGroup, Physics::Space *pParentSpace) | C3DPhyOwner | [inline] |
| cancelDelayed3DPhys() | C3DPhyOwner | [inline] |
| clearBodyContactPos() | C3DPhyOwner | [inline] |
| create3DPhy(const std::string &name) | PVLEGame | [inline, virtual] |
| createPhysicsDebugView(bool enable) | C3DPhyOwner | |
| detatch(C3DPhy *p3DPhy) | C3DPhyOwner | |
| detatch_nodelete(C3DPhy *p3DPhy) | C3DPhyOwner | [protected] |
| doDelayed3DPhy() | C3DPhyOwner | |
| doDeleteGfx() | C3DPhyOwner | |
| doDeletePhy() | C3DPhyOwner | |
| doNetworkClientRemove3DPhy(C3DPhy *p3DPhy) | C3DPhyOwner | |
| exists(C3DPhy *p3DPhy) | C3DPhyOwner | [inline] |
| friendlyFire | PVLEGame | [protected] |
| get3DPhys() const | C3DPhyOwner | [inline] |
| getFriendlyFire() const | PVLEGame | [inline] |
| getNbTeams() | PVLEGame | [inline] |
| getParentGroup() | C3DPhyOwner | [inline] |
| getParentSpace() | C3DPhyOwner | [inline] |
| getTeam(UINT index) | PVLEGame | [inline] |
| getTeam(UINT index) const | PVLEGame | [inline] |
| isDeleting() | C3DPhyOwner | [inline] |
| markAsRemoved(C3DPhy *p3DPhy) | C3DPhyOwner | |
| markAsRemoved(C3DPhy *p3DPhy, Physics::Geom *pGeom) | C3DPhyOwner | |
| markAsRemoved(C3DPhy *p3DPhy, Physics::Space *pSpace) | C3DPhyOwner | |
| markAsRemoved(C3DPhy *p3DPhy, Physics::Joint *pJoint) | C3DPhyOwner | |
| markAsRemoved(C3DPhy *p3DPhy, Physics::Body *pAdditionalBody) | C3DPhyOwner | |
| pParentGroup | C3DPhyOwner | [protected] |
| pParentSpace | C3DPhyOwner | [protected] |
| PVLEGame(osg::Group *pParentGroup, Physics::Space *pParentSpace) | PVLEGame | [inline] |
| setFriendlyFire(float value) | PVLEGame | [inline] |
| step(dReal stepSize) | C3DPhyOwner | [inline, virtual] |
| T3DPhySet typedef | C3DPhyOwner | [protected] |
| T3DPhyToAdd typedef | C3DPhyOwner | [protected] |
| T3DPhyToDeleteSet typedef | C3DPhyOwner | [protected] |
| TBodiesToDelete typedef | C3DPhyOwner | [protected] |
| TGeomsToDelete typedef | C3DPhyOwner | [protected] |
| TJointsToDelete typedef | C3DPhyOwner | [protected] |
| TNodesToDelete typedef | C3DPhyOwner | [protected] |
| v3DPhys | C3DPhyOwner | [protected] |
| v3DPhyToAdd | C3DPhyOwner | [protected] |
| v3DPhyToDelete | C3DPhyOwner | [protected] |
| vBodiesToDelete | C3DPhyOwner | [protected] |
| vGeomsToDelete | C3DPhyOwner | [protected] |
| vJointsToDelete | C3DPhyOwner | [protected] |
| vNodesToDelete | C3DPhyOwner | [protected] |
| vTeamsList | PVLEGame | [protected] |
| ~C3DPhyOwner() | C3DPhyOwner | [inline, protected, virtual] |