get() | PVLEGameHolder | [inline] |
get() | PVLEGameHolder | [inline] |
instance() | Util::Singleton< PVLEGameHolder > | [inline, static] |
pGame | PVLEGameHolder | [protected] |
setCurrentGame(PVLEGame *pGame) | PVLEGameHolder | [inline] |
Singleton() | Util::Singleton< PVLEGameHolder > | [inline, protected] |
TObjectType typedef | Util::Singleton< PVLEGameHolder > | |
~Singleton() | Util::Singleton< PVLEGameHolder > | [inline, protected, virtual] |