| get() | PVLEGameHolder | [inline] |
| get() | PVLEGameHolder | [inline] |
| instance() | Util::Singleton< PVLEGameHolder > | [inline, static] |
| pGame | PVLEGameHolder | [protected] |
| setCurrentGame(PVLEGame *pGame) | PVLEGameHolder | [inline] |
| Singleton() | Util::Singleton< PVLEGameHolder > | [inline, protected] |
| TObjectType typedef | Util::Singleton< PVLEGameHolder > | |
| ~Singleton() | Util::Singleton< PVLEGameHolder > | [inline, protected, virtual] |
1.5.9