addPlayer(PVLEPlayer *pPlayer) | PVLETeam | [inline] |
getNbPlayers() | PVLETeam | [inline] |
getPlayer(UINT index) | PVLETeam | [inline] |
getPlayer(UINT index) const | PVLETeam | [inline] |
pGame | PVLETeam | [protected] |
PVLEGame class | PVLETeam | [friend] |
PVLEPlayer class | PVLETeam | [friend] |
removePlayer(PVLEPlayer *pPlayer) | PVLETeam | |
vPlayersList | PVLETeam | [protected] |
~PVLETeam() | PVLETeam | [inline, protected, virtual] |