3DPhy.cpp File Reference

#include <PVLE/Entity/3DPhy.h>
#include <osg/MatrixTransform>
#include <PVLE/Game/PVLEPlayer.h>
#include <PVLE/Game/PVLETeam.h>
#include <PVLE/Physics/Contact.h>
#include <PVLE/Physics/Joint.h>
#include <PVLE/Physics/Body.h>
#include <PVLE/Physics/Space.h>
#include <PVLE/Physics/Visitor.h>
#include <PVLE/Physics/CombinedTraversal.h>
#include <PVLE/3D/Commons.h>
#include <PVLE/3D/CollectNodesVisitor.h>
#include <PVLE/3D/Utility3D.h>
#include <osg/CullFace>
#include <osg/BlendFunc>
#include <osg/Geode>
#include <osg/Depth>
#include <PVLE/3D/RemoveStatesetsVisitor.h>
#include <osg/Group>

Include dependency graph for 3DPhy.cpp:

Go to the source code of this file.

Classes

class  DirtyDebugGeodeCallback
 Callback that keeps track a dirty/clean state for PhysicsDebugUpdateCB. More...
class  PhysicsDebugUpdateCB
 Update callback used to bind debug graphical objects to physics. More...
class  FindBodiesCopy
 Functor for combined traversal that finds bodies. More...
class  FindGeomCopy
 Functor for combined traversal that finds geoms. More...
class  GeomTranslateVisitor
 Physics visitor that applies a translation on all geoms it finds. More...
class  GeomRotateVisitor
 Physics visitor that applies a rotation on all geoms it finds. More...
class  FindVisitor
 Physics visitor that looks for a geom (and keeps a pointer to the first encountered). More...

Defines

#define C3DPHY_LOCK   ((void)0)
#define C3DPHY_UNLOCK   ((void)0)
#define C3DPHY_LOCK_CHECK   ((void)0)


Define Documentation

#define C3DPHY_LOCK   ((void)0)

#define C3DPHY_LOCK_CHECK   ((void)0)

#define C3DPHY_UNLOCK   ((void)0)


Generated on Sun Jan 17 11:38:46 2010 for PVLE (Pro-Vocation Light Engine) by  doxygen 1.5.9