#include <PVLE/Config.h>
#include <PVLE/Entity/Ammo.h>
#include <PVLE/Physics/Contact.h>
#include <PVLE/Physics/Body.h>
#include <PVLE/Physics/World.h>
#include <PVLE/Game/PVLEGame.h>
#include <PVLE/Game/Simulation.h>
#include <algorithm>
Go to the source code of this file.
Classes | |
class | Dummy3DPhy |
A 3D-Phy without 3D representation that destroys itself after 1 step, and that is a copy of another 3D-Phy. More... | |
Variables | |
const float | perforationToCinetik = 0.1f |
const float perforationToCinetik = 0.1f |