#include <PVLE/Config.h>#include <PVLE/Entity/Ammo.h>#include <PVLE/Physics/Contact.h>#include <PVLE/Physics/Body.h>#include <PVLE/Physics/World.h>#include <PVLE/Game/PVLEGame.h>#include <PVLE/Game/Simulation.h>#include <algorithm>

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Classes | |
| class | Dummy3DPhy |
| A 3D-Phy without 3D representation that destroys itself after 1 step, and that is a copy of another 3D-Phy. More... | |
Variables | |
| const float | perforationToCinetik = 0.1f |
| const float perforationToCinetik = 0.1f |
1.5.9