#include <PVLE/Export.h>
#include <osgParticle/ParticleSystemUpdater>
#include <osg/Geode>


Go to the source code of this file.
Classes | |
| class | osgParticle::AutoParticleSystemUpdater |
| A useful node class for updating particle systems automatically and that automaticlly destroy them when all particles are dead ; handles ParticleSystems that need to live after their emitter is destroyed. More... | |
Namespaces | |
| namespace | osgParticle |
Defines | |
| #define | OSGPARTICLE_AUTOPARTICLESYSTEMUPDATER 1 |
Definition in file AutoParticleSystemUpdater.h.
| #define OSGPARTICLE_AUTOPARTICLESYSTEMUPDATER 1 |
Definition at line 31 of file AutoParticleSystemUpdater.h.
1.5.9