#include <PVLE/Entity/Explosion.h>#include <PVLE/3D/Commons.h>#include <PVLE/Util/Math.h>#include <PVLE/Physics/Utility.h>#include <PVLE/Physics/Contact.h>#include <PVLE/Physics/Body.h>#include <PVLE/Game/PVLEGame.h>#include <algorithm>#include <osg/CullFace>#include <osg/BlendFunc>#include <osg/Billboard>#include <osg/Geode>#include <osg/ShapeDrawable>#include <osg/Material>#include <osg/ImageSequence>#include <osg/Texture2D>#include <osg/Depth>#include <osg/LightSource>#include <PVLE/Util/DebugGlobals.h>#include <limits.h>

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1.5.9