#include <PVLE/3D/LightSourceManager.h>
#include <PVLE/Util/Math.h>
#include <boost/integer_traits.hpp>
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Variables | |
const LightSourceManager::Priority | MIN_PRIORITY = std::numeric_limits<LightSourceManager::Priority>::is_integer ? (std::numeric_limits<LightSourceManager::Priority>::min)() : -(std::numeric_limits<LightSourceManager::Priority>::max)() |
const LightSourceManager::Priority | MAX_PRIORITY = (std::numeric_limits<LightSourceManager::Priority>::max)() |
const LightSourceManager::Priority MAX_PRIORITY = (std::numeric_limits<LightSourceManager::Priority>::max)() |
Definition at line 35 of file LightSourceManager.cpp.
const LightSourceManager::Priority MIN_PRIORITY = std::numeric_limits<LightSourceManager::Priority>::is_integer ? (std::numeric_limits<LightSourceManager::Priority>::min)() : -(std::numeric_limits<LightSourceManager::Priority>::max)() |
Definition at line 34 of file LightSourceManager.cpp.
Referenced by LightSourceManager::getBestEnqueuedCandidate().