C3DPhyCallback Class Reference

Simple callback (abstract functor) for 3D-Phy events. More...

#include <3DPhy.h>

List of all members.

Public Member Functions

virtual bool operator() (C3DPhy *p3DPhy)=0
 Callback returns a boolean according to its function (Ex : For a delete callback, it returns 'true' on destruction, 'false' otherwise).

Protected Member Functions

virtual ~C3DPhyCallback ()
 Protected destructor forces the object to be deleted by being dereferenced.


Detailed Description

Simple callback (abstract functor) for 3D-Phy events.

Definition at line 41 of file 3DPhy.h.


Constructor & Destructor Documentation

virtual C3DPhyCallback::~C3DPhyCallback (  )  [inline, protected, virtual]

Protected destructor forces the object to be deleted by being dereferenced.

Also avoids the object from beeing created on the stack.

Definition at line 49 of file 3DPhy.h.


Member Function Documentation

virtual bool C3DPhyCallback::operator() ( C3DPhy p3DPhy  )  [pure virtual]

Callback returns a boolean according to its function (Ex : For a delete callback, it returns 'true' on destruction, 'false' otherwise).


The documentation for this class was generated from the following file:

Generated on Sun Jan 17 11:39:26 2010 for PVLE (Pro-Vocation Light Engine) by  doxygen 1.5.9