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- p -
p3DPhyOwner :
C3DPhy
params :
CameraShake
paused :
Simulation
pAxis :
ControlState
pAxisBindings :
ControlMapper
pBindings :
ControlMapper
pBody :
Physics::Geom
pCamera :
CameraShake::CameraData
pCB :
Simulation
pChangeCallback :
Physics::GeometryHandler
pConnection :
Controler
pContactGroup :
Physics::World
pContainer :
Physics::Geom
pControler :
ControlHandler
pCopyBody1 :
FindBodiesCopy
pCopyBody2 :
FindBodiesCopy
pCopyGeom :
FindGeomCopy
pData :
Physics::HeightFieldHandler
pDelegateHandler :
SplitManipulator
pDeleteCB :
C3DPhy
pGame :
PVLEGameHolder
,
PVLETeam
pGeo :
Physics::MeshHandler
pGeode :
osgParticle::AutoParticleSystemUpdater
pGeom :
PhysicsUpdateCB
pGeomH :
Physics::Geom
pHud :
Hud::HudCB
phySpeedNum :
Simulation
phySpeedStep :
Simulation
pickPos :
ControlState
pInit3DPhy :
Dummy3DPhy
pLight :
Explosion
pLightStateSet :
ExplosionParams
pLocalIndexArray :
Physics::MeshHandler
pLSM :
ExplosionParams
pMatrixGetter :
SplitManipulator
pModel :
C3DPhy
pModel_debug :
C3DPhy
pNcb :
Physics::World
pObj :
SimulationHolder
pointer :
ControlState
pointerMouse :
ControlMapper
pOriginalBody1 :
FindBodiesCopy
pOriginalBody2 :
FindBodiesCopy
pOriginalGeom :
FindGeomCopy
pos :
Physics::HeightFieldHandler
pOwnGeo :
Physics::MeshHandler
pParentGroup :
C3DPhyOwner
pParentSpace :
C3DPhyOwner
pPlayer :
C3DPhy
pProjection :
Hud
pResult :
FindNamedNodeVisitor
,
FindTypedNodeVisitor< T >
prevMouseX :
ControlMapper
prevMouseY :
ControlMapper
priority :
LightSourceManager::User
pRoot2D :
Hud
pSpace :
Physics::World
pSphere :
Explosion
pSpriteIS :
Explosion
pTeam :
PVLEPlayer
,
C3DPhy
pUserCB :
LightSourceManager::User
pUserObject :
LightSourceManager::User
pWorld :
Physics::Body
Generated on Sun Jan 17 11:39:26 2010 for PVLE (Pro-Vocation Light Engine) by
1.5.9