#include <Control.h>
Public Attributes | |
TrivialPair < ControlState::ESwitchId, int > | switchId |
Pair of mapped (switchId.first) and unmapped (switchId.second) switch. | |
TrivialPair < ControlState::EAxisId, float > | axisMovement |
Definition at line 212 of file Control.h.
Definition at line 216 of file Control.h.
Referenced by ControlEvent::ControlEvent(), ControlEvent::getAxisId(), and ControlEvent::getAxisMovement().
Pair of mapped (switchId.first) and unmapped (switchId.second) switch.
Unmapped key given by the event adapter corresponds to the keyboard or mouse or joystick button pressed.
Definition at line 215 of file Control.h.
Referenced by ControlEvent::ControlEvent(), ControlEvent::getSwitchId(), and ControlEvent::getUnmappedKey().