GeometryHandlers.h File Reference

#include <ode/ode.h>
#include <osg/Referenced>
#include <osg/ref_ptr>
#include <PVLE/Physics/Converters.h>
#include <PVLE/Export.h>
#include <PVLE/Util/Util.h>
#include <PVLE/Util/Singleton.h>
#include <PVLE/Util/Callback.h>
#include <osg/Array>
#include <boost/filesystem/path.hpp>
#include <osg/Geometry>

Include dependency graph for GeometryHandlers.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.


Classes

class  Physics::GHChangeCallback
 Callback for GeometryHandler, used on property change. More...
class  Physics::GeometryHandler
 Abstract class for creation and manipulation of physical geometries (Spheres, boxes, etc. More...
class  Physics::UserGeomsInitializer
 Inizializes all user classes (Singleton). More...
class  Physics::SphereHandler
 GeometryHandler for spheres. More...
class  Physics::BoxHandler
 GeometryHandler for boxes. More...
class  Physics::PlaneHandler
 GeometryHandler for infinite planes. More...
class  Physics::CylinderHandler
 GeometryHandler for flat-ended cylinders aligned along Z-axis. More...
class  Physics::CapsuleHandler
 GeometryHandler for capsules (Capped cylinders) aligned along Z-axis. More...
class  Physics::RayHandler
 GeometryHandler for finite rays (Defines a ray aligned with the Z axis (up), starting at (0,0,0)). More...
class  Physics::HeightFieldHandler
 GeometryHandler for height fields. More...
class  Physics::MeshHandler
 GeometryHandler for meshes - Somewhat tested, quite stable, but still experimental. More...

Namespaces

namespace  osg
 OSG missing operators, added by PVLE.
namespace  Physics
 Physics computations and wraping functionalities.


Generated on Sun Jan 17 11:39:06 2010 for PVLE (Pro-Vocation Light Engine) by  doxygen 1.5.9