#include <ode/ode.h>#include <osg/Referenced>#include <osg/ref_ptr>#include <PVLE/Physics/Converters.h>#include <PVLE/Export.h>#include <PVLE/Util/Util.h>#include <PVLE/Util/Singleton.h>#include <PVLE/Util/Callback.h>#include <osg/Array>#include <boost/filesystem/path.hpp>#include <osg/Geometry>


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Classes | |
| class | Physics::GHChangeCallback |
| Callback for GeometryHandler, used on property change. More... | |
| class | Physics::GeometryHandler |
| Abstract class for creation and manipulation of physical geometries (Spheres, boxes, etc. More... | |
| class | Physics::UserGeomsInitializer |
| Inizializes all user classes (Singleton). More... | |
| class | Physics::SphereHandler |
| GeometryHandler for spheres. More... | |
| class | Physics::BoxHandler |
| GeometryHandler for boxes. More... | |
| class | Physics::PlaneHandler |
| GeometryHandler for infinite planes. More... | |
| class | Physics::CylinderHandler |
| GeometryHandler for flat-ended cylinders aligned along Z-axis. More... | |
| class | Physics::CapsuleHandler |
| GeometryHandler for capsules (Capped cylinders) aligned along Z-axis. More... | |
| class | Physics::RayHandler |
| GeometryHandler for finite rays (Defines a ray aligned with the Z axis (up), starting at (0,0,0)). More... | |
| class | Physics::HeightFieldHandler |
| GeometryHandler for height fields. More... | |
| class | Physics::MeshHandler |
| GeometryHandler for meshes - Somewhat tested, quite stable, but still experimental. More... | |
Namespaces | |
| namespace | osg |
| OSG missing operators, added by PVLE. | |
| namespace | Physics |
| Physics computations and wraping functionalities. | |
1.5.9